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Showing posts from December, 2024

FotN: 3 Social Talents For Your Back Pocket

In a [previous post](https://blog.dungeonometry.dev/2024/08/fotn-3-active-talents-for-your-back.html), we went through a few combat talents to keep in mind. Social talents provide a unique twist on this same challenge. So many social talents are dependent upon the details of a character. "Lunging Attack" could be performed by nearly any denizen. But "Acknowledge Me Peasant" makes no sense for a pickpocket. Having "Demand Confession" can make all the difference between a common mercenary and a zealous crusader. These unique talents are great when you have the time and know exactly which one to use. But sometimes, you just need some fallbacks to keep the game moving and social combat interesting. Here are a few you can readily drop-in. # Will Not Budge When in doubt, this is about as generically useful a social talent that a character can have. Nearly every social talent has some limitations: social standing, emotional condition, or how the action is perfor...